Humans have been gathering around sacred sites for ages, and you and a university colleague have created an alogrithmic artificial intelligence program for your masters thesis that scours the internet for information about Alien contact with earth, only to discover that the subjects of many historical pieces, and even modern art pieces are painted with the subject being a location of Alien contact. On top of this you discover that there are actually multiple different races of Aliens, that have contacted our planet, waiting for our response to see which side we will join in the galactic, but the only way to contact them must be through discovering the secret behind these strange sites.
Strange sites is a two player game where players are racing to discover the sites of alien contact, and place their meeples onto them, in an attempt to be the first human to successfully make first contact. Each player is given an opportunity to choose a faction, and change it later, then both players investigate locations, and trigger their unique effects to help them speed towards victory. Using a 4x3 grid of randomized locations, players must search for powerful locations, without giving away information, using clever strategies and efficient choices to be the fastest one to victory!
- Players: 2
- Ages: 16+
- Length: 20 Minutes
- Publisher: Cutlass Boardgames
- Designer: Keith D Franks III
- Please note: cards are bridge size, no bleed
- Page count: 2
- Components: 18 cards, Rules
- Additional components needed: 6 Meeples, 3 of two colours