Agents of Adventure is a one-player adventure card game set in a fantastical version of 1920s and 1930s earth.
Players lead a team of three heroes on a thrilling mission, their every move hindered by an evil mastermind and their dastardly minions.
Every round, your heroes roll a number of dice equal to their dice stat. Each dice can be spent to perform an action like attacking, resting, furthering your objective or performing one of the special actions on a hero card. The value of the dice represents the speed and power of the action. Low rolls can be spent on fast, weak actions. Higher rolls can be spent on slower, more powerful actions.
The game is won when all the objectives on the mission card have been completed. The game is lost when all three heroes are incapacitated or you run out of time.
- Players: 1
- Ages: 8+
- Length: 15-30 minutes
- Designer: Edmund Johnson
- Art: Edmund Johnson
- Page count: 22
- Components: Rules, 90 cards
- Additional components needed: ~20 six-sided dice. Health counters and Poison counters.