A 12-part episodic space adventure by Jason Greeno.
Gather your crew and gear and launch into a fringe section of space where the law teeters over the edge and a good captain can earn a living. There's no shortage of threats that endanger the goodfolk of deep space, but luckily your torpedo bay is full and lasers are hot.
In The Final Light-Year you'll play solo or cooperative with a friend, as the captain of a so-called starship, in hopes of earning some rewards and a decent rep. Using tactical maneuvering and dice-based action selection, you'll work through the sector's small, medium and large enemies trying to gain rewards and ultimately live to see another day.
Customizable episodes will challenge you with variable enemies and threats while offering powerful new gear and talented crew to help you in your adventures.
- Players: 1-2
- Ages: 8+
- Length: 30 minutes
- Publisher: Button Shy Games
- Designer: Jason Greeno
- Art: Satoshi Waku
- Page count: 7
- Components: 10 cards, Postcard, rules
- Additional components needed: 3 six-sided dice, assorted cubes/tokens (or use the included cube card)