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Siege of Valeria + Campaign Expansion

Daily Magic Games


Regular price $10.00
Siege of Valeria + Campaign Expansion
Siege of Valeria + Campaign Expansion
Siege of Valeria + Campaign Expansion
Siege of Valeria + Campaign Expansion

Do you have what it takes to defend Valeria? For more than a month, the monster-kin have surrounded your fortress at Valeria’s southern border with hordes of monsters and mighty engines of war. Your supplies are nearly exhausted but you’ve rallied your soldiers and holy troops to meet the foe’s latest surge. If you cannot break the siege in seven days, your fortress will fall and the southern border will crumble. Siege of Valeria is a solo survival game, that tasks you with defending the castle from wave-after-wave of monstrous enemies. You will use cards and dice to defeat the assault and it is vital that you find clever ways to combo your powers, dice, and allies!

BASE GAME: 18 Champion Cards, 18 Event Cards, 1 Reference Card, 18 Siege Engine Cards, 48 Troop Cards, 1 Fortress Board, 1 Rule Book. You will need 8 Red D6, 4 Blue D6, 10 Red Strength Tokens, 10 Blue Magic Tokens, 15 Orange Damage Tokens.

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Our scouts report an entourage from the Shadow Kingdoms arrived with a squad of elite troops escorting a seasoned commander and a creature of immense power to the monster-kin’s pavilion. This escalation is obviously in answer to the arrival of our own Duke and his champions. I fear this siege is only the start of a campaign that will test our fortitude and threaten the very existence of Valeria, itself.” – the Earl’s daybook

The campaign expansion to Siege of Valeria introduces rules for a multi-game series that will test your skill at defeating the troops and siege engines arrayed against you. A powerful Boss and Elite Troops will join each battle under an enemy Commander while penalties and bonuses follow you from one game to the next. A Duke is there to assist you, but it is your own skills that will lead the campaign to glory...or to failure. A campaign is three games, each worth more VP than the one before. You might lose one siege and still win the war...if you’re skillful.

EXPANSION: 16 Elite Troop Cards, 7 Boss Cards, 2 Siege Engine Cards, 10 Commander Cards, 10 Duke Cards, 10 Penalty Cards, 10 Bonus Cards, 3 Starter Champion Cards, 2 Champion Cards, 2 Event Cards, 1 Reference Card, and 1 Rule Book. You will need all of the base game components and a Yellow Wounded Boss Token.


DETAILS

  • Players: 1
  • Ages: 14+
  • Length: 30-45 minutes  

CREDITS

  • Publisher: Daily Magic Games
  • Designer: Glenn Faherty
  • Art: Mihajlo Dimitrievski

PNP DETAILS

  • Page count: 90 Pages
  • Components: See Description
  • Additional components needed: BASE GAME: 8 Red D6, 4 Blue D6, 10 Red Strength Tokens, 10 Blue Magic Tokens, 15 Orange Damage Tokens. EXPANSION: 1 Yellow Wounded Boss Token

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