Good Little Ninjas
In Good Little Ninjas, players become inhabitants of medieval Japan. Each of the game’s seven rounds represent one day in the life of a bustling village, full of characters and opportunity.
Every day you have the chance to employ Farmers, Carpenters, Merchants and Peasants to harvest rice and construct buildings. The more daring might send Ninjas to raid the Palace Treasury, or recruit Samurai to prevent the predicted raids. You might even persuade one of the more powerful inhabitants to help you: the Daiymo, the Shogun, or even the Emperor himself!
Ultimately, the player who best uses their cunning to gain the most coins wins the game.
Good Little Ninjas is a smart, fast-playing card-drafting game of risk and reward for 2–4 players, aged 12 and up.
- Players: 2-4
- Length: 30 minutes
- Publisher: Good Little Games
- Designer: Brett J. Gilbert & Matthew Dunstan
- Page count: 4
- Components: 27 cards, rules
- Additional components needed: 28 buildings (7 tokens in each of 4 colors), 50+ Coins (use any small tokens or a stock of real money, or use pen and paper to keep score)