All is Bomb
The princess is sleeping. You, the royal servant, must prepare the perfect breakfast for her before she wakes up, which is difficult, because everything is a bomb. You must consult the prophets about what kind of breakfast she wants (before they explode) – you must prepare the desired dish (before it explodes) – and serve it to the princess the moment she opens her eyes (and explodes...everything explodes, this is inevitable).
All is Bomb is a quick and puzzly solo/cooperative 18-card game for one or two players. Your goal is to manipulate the deck, so the princess ultimately eats the desired dish – but before you discard too many or too important cards.
Aside from the initial setup, there are no random or hidden elements to the game. Each turn, you play one of your "equipped cards". The played card's number says which card from the deck you "equip" next; you then perform the played card's action and recycle the card back into the deck. When the cards are played, they progress from the passive state to ignited state and are ultimately discarded, so the whole deck is constantly on the brink of exploding.
You win by fulfilling 3 win conditions: you must play Prophet cards to find out what is the "desired dish" - you must prepare this dish by igniting it - and ultimately, you must play the Princess to "equip" the "desired dish"!
The game also comes with 5 modular expansions (probably even more as you're reading this) and a variant that add additional cards and win conditions into the mix.
- Players: 1-2
- Ages: 13+
- Length: 5-15 minutes
- Page count: 8
- Components: Cards (Color and Low Ink Option), Rules
- Additional components needed: None