As if the Hyperstar base wasn’t already dangerous, the enemies have set traps throughout the level. Watch your step or you’ll end up in serious trouble!
Trapped 6-card expansion features trap cards that complicate your path forward. Revealing one might extend your combo—or activate a trap that sets you back.
Whenever you combo your way into a facedown level card, it might be a trap. Flip a trap card, and if it connects to your combo line, it replaces the next level card. This might extend your combo, or it might spring the card’s trap! If a trap has been triggered, it has an immediate negative effect as well as an enemy that must be defeated before you can continue moving.