The giant monster Varanor has been defeated, but he was only the beginning... The lab techs have analyzed the mutations of this monster and it is unlike anything seen before. It appears that Varanor was exposed to a new form of alien radiation were calling “Nova”.
We’ve traced Nova to a small but fortified enemy research base, and our intel reports that they are preparing to launch a missile that will spread Nova across the globe creating millions of super monsters. We don't know their motivations, but you must stop that launch at all costs....
MechAge is a solo, scenario driven game, in which the player will choose two cards to create a custom mech and unique infantry squad combination. Each turn the player will attempt to complete the scenario goals by choosing 1 action for their mech and 1 action for their infantry such as move, attack, defend, repair or a variety of special actions. After the players turn, the scenario will automatically act triggering special effects, damaging the player and working towards its own goals. If the player can complete the scenario goal while keeping their mech from being destroyed they win!
- Players: 1
- Ages: 12+
- Length: 30 Minutes
- Publisher: Button Shy Games
- Designer: James O Connor
- Art: Marty Cobb
- Page count: 3
- Components: 3 cards, rules
- Additional components needed: 6 Mech tokens, 7 Scenario tokens, 2 six-sided dice