Necromancy isn’t all fun and games, which is why once a month that deadly cabal gathers to blow off steam. Most popular with these nefarious ne’er-do-wells is a card game known as Reapers. And, naturally, the stakes with which they wager are the souls of the damned acquired through their dark dealings.
Rooted in traditional trick taking games like Hearts or Spades, Reapers has some major differences that set it apart:
Rooted in traditional trick taking games like Hearts or Spades, Reapers has some major differences that set it apart:
- Every hand is drafted from face-up piles of 3 cards, rather than dealt to players.
- Winners of tricks score the lowest value card in the trick, rather than the trick itself as a point.
- There are four suits (daggers, poison, plague, and pistols - each related to the method by which the damned souls died) as well as two different special cards, called “Reapers” and “Demons.”
- Players will place a wager as to how they think they will do in each hand, giving options for scoring the fewest points, scoring the second most points, or not trying to predict - all of which can be viable strategies.
DETAILS
- Players: 3-5
- Ages: 12+
- Length: 30-60 minutes
CREDITS
- Designer: Daniel Newman
- Artist: Daniel Newman
- Publisher: New Mill Industries
- Page count: 22
- Components: 64 Cards
- Additional components needed: None