Space Commander is a sci-fi roll & write game playable solo or competitively, where you take on the role of a Commander tasked with developing an interstellar colony network.
Using shared dice rolls, players must connect planets and suns, build and optimize a spatial network, close zones, and unlock one-time strategic bonuses to score points. Each game is played over 6 fast sequences, with increasing constraints and constant tactical decisions.
Accessible yet challenging, Space Commander focuses on planning, constraint management, and network optimization, wrapped in a light sci-fi theme guided by your robotic assistant, X-038.
DETAILS
- Players: 6+
- Ages: 10+
- Length: 20-30 Minutes
CREDITS
- Publisher: Aviinde 17Studio
-
Designer: David Lindet
PNP DETAILS
- Page count: 17
- Components: Components: Rules, 1 Demo Map Sheet, 1 Player Aid
- Additional components needed: 1 pen per player, 6 six-sided dice (D6)