You attach the wires and diodes onto your patient's cranium. The laboratory's computer screens flicker and stutter furiously with data and code. Pixelated images morph on a monitor in front of you. It's working! You are hacking the patient's brain...
In this roll and write game, you are a neuroscientist hacking a patient's brain with an experimental new technology called 'Squid Neuromesh'. However, sometimes during the transmission process, data is scrambled.
- Players: 2+
- Ages: 7+
- Length: 15 Minutes
- Publisher: Andrew Foley
- Designer: Andrew Foley
- Art: Andrew Foley
- Page count: 2
- Components: 1 A4 Player Mat (per person), 1 A4 instruction sheet
- Additional components needed: (1) D6