The Ground Itself is a one-session storytelling game for 2-5 players, played with household materials (a coin, a six-sided die, and a deck of cards).
Focusing on place- one specific place, chosen by the group - The Ground Itself unfolds over radically disparate time periods that may range from 4 days to 18,000 years. By casting wildly into time, it considers how places both change and remember themselves. Fundamentally, The Ground Itself is about the echoes and traces we leave for others after we are gone.
DETAILS
- Players: 2-5
- Ages: 10+
- Length: 1-4 Hours
CREDITS
- Designer: Everest Pipkin
- Art: Everest Pipkin
PNP DETAILS
- Page count: 40
- Components: Printable PDFs (single pages, double pages, a Portuguese translation)
- Additional components needed: Deck of playing cards, coin, six sided die