New games for December 11, 2020 - Galnok's Greedy Gryphon

Jason Tagmire

It's New Game Friday! David Wiley (Cardboard Clash) is here to tell us about the new games.

Here’s what is new this week:

    • Four Against Darkness - The Greedy Gifts of the Guildmasters
    • Iron Helm: Adventure Pack 3 – Galnok's Labyrinth
    • Ugly Gryphon Inn: Kickstarter Preview

    This week's new games are all available at

    Ugly Gryphon Inn


    You own the questionably prestigious Ugly Gryphon Inn, which is the only Inn within a hundred miles. Your patrons are rowdy and rude, but they are the only ones around. Your goal is to fill your inn with enough patrons to keep the debt collectors at bay, but to do so you must manage some painfully particular, peculiar patrons. In the Ugly Gryphon Inn, you’ll be tasked with managing your patrons’ various needs to ensure they all get a good night’s rest. Each turn, you’ll send one drowsy patron up to their room, then check to make sure all your patrons are sleeping soundly. If something’s irking them, they might raise a fuss, so keep an eye on what they need as you go. Afterwards, you’ll usher in more guests and keep an eye on the bar to make sure there’s no trouble. There’s never a moment to rest in The Ugly Gryphon Inn!


    This game sounds as clever and fun as it looks. You haven’t seen it yet? Go check out the KS link, I’ll wait right here for you to return. Yeah, that’s right, you want to play this one if you are a solo gamer. Smallish footprint, small card count, large fun. What more could you ask for? This one has fun theme plastered all over the game as you watch the patrons get plastered and make sure they are pleased. The beauty here is you can try the game at home with this PNP, and then when you absolutely love it, you can back the game and get some free additional characters. I can’t wait to play this, and neither should you.

    Kickstarter link:


    Iron Helm - Adventure Pack 3 - Galnok’s Labyrinth


    As the moon rises in the sky and the howls of nightmare creatures linger in the air, you find yourself at the entrance of a cave. Maybe a good place to take a little rest…


    If you’re already a fan of Iron Helm, I don’t need to convince you of how much fun this solo adventure expansion will be. Like previous expansions, this one removes some enemies and plots from the base deck and adds in new ones from this expansion to replace them. As a Level 2 Adventure, this is designed to be played after the base adventure is survived. For those unfamiliar with Iron Helm, it is essentially a dungeon crawl where you are a grizzled adventurer going out for one last romp into the dungeons. Not only does it have incredible artwork, but this game uses one of my favorite ways of randomizing with dice. This one won’t be ink-friendly, but it will look really good on the table. Try the base game, pick up the new pack to go with it. You can thank me later, as I’m doing to myself right now.

    Four Against Darkness: The Greedy Gifts of the Guildmasters

    What is thy Bidding, my Master?
    Tired of threading dungeons without a purpose? Try serving a patron! Within these pages, you will find twelve unique individuals eager to offer your adventurers special quests and rewards, expert skills, rules twists and unique benefits for the meager price of serving their machiavellian agendas. They might even join your party!

    Also featuring nine mini-dungeons, character traits, gear, skills and rules and the Damsel-in-Distress and Fiendingo classes.

    Check out all of the new games here:


    Game of the Week: Palm Island

    Palm Island is a portable game that you can take with you anywhere. Sitting, standing, waiting, riding, flying, relaxing, alone, or together you can play Palm Island no table required.

    Using a deck transforming mechanic, a player uses just 17 cards over 8 rounds to shape their island and overcome its unique challenges. Store resources to pay for upgrades and upgrade buildings to access new abilities. Each decision you make will alter your village from round to round. At the end of 8 rounds calculate your victory points.

    This little game is definitely portable. I’ve not played it while flying, as my cape tends to obscure my view at the most inopportune times already, but it definitely fits the bill in other aspects. With a very easy-to-understand system of gathering resources on cards to use to pay to upgrade/flip/rotate other cards, this one is a fun journey through the same 17 cards multiple times. I’ve even played this one in bed without issues - so long as I remembered to keep a light on while playing. If you like games that are unique, this one will fill a part in every collection due to its table-free nature.


    Check out Game of the Week here:

    See you next week with more information on our newest print and play games!


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