It's NEW GAME FRIDAY! And one with a less difficult title to come up with. :)
This week we have 3 new games, and a 4th that is back:
- Big Easy Busking (back and back on Kickstarter - see below)
- Chain Mail: The Lost Children Adventure Pack
- MechAge: Attack of Varanor
- Tussie Mussie
We will get deep into Big Easy Busking in a moment below, but as for the others: Chain Mail expands with a 3rd Adventure Pack. This time there's a Golem, Bats, and a group of 5 lost children to save. MechAge debuts here with the first scenario, Attack of Varanor. It's a scenario based, expandable solo mech game by James O' Connor (Welcome to Dino World). And finally there's a low art Kickstarter preview of Tussie Mussie, the next game by Elizabeth Hargrave (designer of the mega-successful Wingspan, just nominated for the Kennerspiel des Jahres).
This weeks new games are all available here: https://www.pnparcade.com/collections/new-games
The game of the week is Big Easy Busking!
Big Easy Busking is an area control game for 1-5 players about being the best street musician in New Orleans. The game is played over three days (rounds), in which players choose which locations to play their set of songs. It takes time to play a song, so players decide on their next turn whether they're going to use all of their energy at the location or to only use some of it to save the rest for later songs. If a player matches the mood of the crowd with the song that they're playing, they can get bonus tips!
- Thematic Actions: Songs require differing amounts of energy from musicians and players are rewarded greatly for playing the songs that the crowd wants to hear.
- Partially Known Information: While you know where the other musicians are playing, you're never quite sure how much energy the other players will put into each of their performances until the end of their next turn.
- Escalating Rounds: The game starts with three locations, but by the final round, there's five locations so players have to choose where to play wisely!
- Engaging Gameplay: Players determine how much energy to allocate to each location after seeing how other players play, so players must pay attention to what happens between their turns.
Decide whether you want to try to get a few tips from the crowd at every location or if you really want to win over a particular crowd in this musical game of area control!
This week it's just one, our game of the week Big Easy Busking. Tussie Mussie will join it next week.
Thanks everyone! See you next week!