New games for Oct 11 2019 - Arch of Rice Shadows

Jason Tagmire


Here's what's new this week:

  • Hierarchy
  • Seasons of Rice
  • Shadows Upon Lassadar

We have two new Button Shy titles, the free Kickstarter preview for Hierarchy, an abstract game of order and power. It's an open information microgame, so even if your PNP crafting skills are as bad as mine, the gameplay won't suffer. In the game, players each take a random set of 7 cards and play them openly, until they cannot play any more. Cards must be played atop a card of a lesser value, unless either the last card or the new card change those rules. When the active player can no longer play a card, their opponent has won the game and has taken the seat of power away from their opponent.

We also have Seasons of Rice, a drafting tile layer that is very different than Button Shy's other tile games. In Seasons of Rice, players are farmers puzzling together paddy cards to expand their family’s landscape of rice paddies and ensure the most bountiful of harvests.

And finally, we have Todd Sanders' solo fantasy quest game, Shadows Upon Lassadar. You play a young magic adept who has been charged with finding three lost keys to lock the gates between the Barrier Plains and prevent the Grayking from reaching the world of Lassadar.

This weeks new games are all available here:

The game of the week is Antinomy!

Antinomy is a head to head battle of wits as 2 competing sorcerers search the depths of space and time for powerful Paradox Crystals.

On your turn you will play one relic card from your hand to travel forward or back in time. 

  • The elemental color or relic symbol will move your sorcerer into the past to a matching color or symbol.
  • The number will fly your sorcerer into the future that number of cards. 

When you land on a card, you swap it with a card in your hand, allowing you to collect a powerful set of three cards with matching numbers, symbols, or colors... otherwise known as a paradox.

But not all sets are perfect. The codex at the end of the continuum will determine which color paradoxes that can be formed.

Example: If the blue water elemental color is covered this turn, then you may not make paradoxes using blue cards. 

Traversing the continuum is no easy task. If you're unable to create a paradox crystal, you could always confront your opponent in a clash and wrest control of a crystal from them.

Collecting 5 of these crystals will ensure your control over space and time. Do you have what it takes to wield the power of Antinomy?

Thanks everyone! See you next week!

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