It's New Game Friday David Wiley (Cardboard Clash) is here to tell us about the new games.

Here’s what is new this week:
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Mech Farm
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Battle Pages: Kingdom of WIllowtown, Marching Order 3
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Power Creep: Yaya, City Center 2120
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Dangerous Space: Jareem, Quarantine Mission
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GRIMLORE Profane Truths - Case File #38, Elena Marconi, Mythos Folklorist
https://www.pnparcade.com/collections/new-games
Mech Farm
In Mech Farm you take on the role of Peter, an orphaned boy who uses an heirloom mech. As the lone survivor on the farm your job is to harvest and sell flowers to support your fledgling homestead. But watch out - at night the Terrors attack and you’ll have to defend your land if you want to see the sunrise!
This little game has you navigating a grid of cards, collecting flowers and sheep and trying to fulfill two orders while surviving the onslaught of Terrors on the farm at night. If you survive long enough to complete two orders, you win, but it won’t be easy. Those sheep can eat some of your collected flowers if you aren’t careful, making the process take longer. And those Terrors will brutalize you quickly if you aren’t careful. Manage your die rolls and the movement from them well and show you have what it takes to run the farm.
Battle Pages: Kingdom of WIllowtown, Marching Order 3
The spiraling towers provide an impressive view of the tree-filled kingdom.
Willowtown returns once more to fend off the forces of the evil Black Dragon. The Goblin Archer on his team will seem familiar, shooting the first unit it can reach in all diagonal directions. There’s some Gnome Thieves that take gems from your inventory when spawned. Pair that with the Cave Worm, who makes it so Good Dice next to it do not gain gems and you’re looking at an easy path to a gem deficit. Finally, the Northern Bears come through with boosted defense in the mountains and the ability to target all adjacent units. This is a mean, tough team to tackle this week.
Power Creep: Yaya, City Center 2120
Some survivors still see a path forward and are willing to sacrifice for the greater good. Will it be enough? Only time will tell.
Normally at this point we’re hitting those Threats hard because they tend to be uniquely brutal. Well, the Mutant Scorpions are certainly interesting, but only because they possess a high defense and a decent health amount, making them a challenge to kill. Circling back to Yaya’s City Hall blueprint, that’s going to be huge in making non-leader Threats’ defense drop by 1 for the round, letting your crack those exoskeletons a little easier as she makes her way through the City Center.
Dangerous Space: Jareem, Quarantine Mission
HIs father was 1st in his class. Some would say due to the species’ longer lifespan. Still, expectations are high for young Rendor.
Jareem is back in action and trying to make sure he puts at least one 1 in corridors before moving into new rooms, or else he’ll suffer the effects of more Evil Dice to face. The Clever Leech is going to make this tough at times, since it will make you sacrifice all odd dice in your pool when you mark a space diagonal to it. With some careful planning, and perhaps a bit of luck as well, he might just make it through Strange Fragments successfully.
GRIMLORE Profane Truths - Case File #38, Elena Marconi, Mythos Folklorist
Elena Marconi arrives in Qaummaarviit at the request of a shaken schoolteacher. Three nights beneath the aurora, children vanished between sled steps, leaving only boot-circles in the snow and caribou tracks that began and ended nowhere. Elders whisper Ijiraq: the betweener, a thing that steals names and direction. Elena studies cold-burned cairns, sketches warped silhouettes, and tunes her frostbolt sling, the Crescent Blade rides her hip. The constables are exhausted, maps contradict themselves, and compasses spin. Somewhere north, a cairn of wrong stones keeps the path crooked. Bring names home, the teacher pleads. Names anchor souls. Without them, roads forget.
I love when we see something new and innovative appear in the design space of a weekly game like this one. This particular scenario features hostages, and when you complete their word you gain two-fold benefits. First, you get -1 difficulty on all challenges per saved hostage, which can be HUGE. The other aspect concern the big threat of this week: The Ijiraq. This boss deals damage depending on the number of hostages saved, which encourages you to take a little more time working through the scenario to get those words completed.
Check out Game of the Week here: https://www.pnparcade.com/collections/game-of-the-week

Button Shy Game of the Week: Battlecrest Eterna Overlord Set Kickstarter Preview
The Vault has been opened. Within its cavernous treasure chambers waits a danger only whispered about: the Exarchy’s immortal guardian, Eterna. Defeating this threat requires consummate teamwork, even between bitter rivals.
What is better than more Battlecrest in your Button Shy collection? How about a big boss for you to tackle, either ramping up the solo challenge level or making the gameplay into a cooperative experience? By using this, you have a brand new map to fight through and, over time, Eterna will get Empowered to destroy structures and, depending on your difficulty, perhaps even boost the power level of this big boss. Do you have what it takes to take down the Overlord? Find out today!
Follow on Kickstarter here: https://www.kickstarter.com/projects/239309591/battlecrest-year-three
Check out the new Button Shy releases here:
https://www.pnparcade.com/collections/new-games

Game of the Week: Battlecrest: Fellwoods Base Game on sale for just $2!
Shots ring out in the overgrown forest. A rugged pirate festooned with weapons of war, stomps into view. He scans the nearby treeline with practiced rigor. In the gnarled canopy above, a celestial goddess calls for an ancestral blessing. With a divine roar she drops to the ground below, swinging her ornate staff with the strength of a thousand lifetimes at her waiting target…
This game is a genuine delight as a small skirmish game. The premise is simple: kill your opponent’s hero before they kill yours. You may have a minion at your disposal to help, and there’s some map cards that can trigger extra effects for those adjacent to their sides. However, the neat thing is the open information, and the use of your abilities and how they’ll flip when refreshing so you’re constantly changing with what you can do. Attacking uses a card. Defending does as well. This provides two new heroes and a new map at your disposal and is a perfect entry point, but is also an excellent addition to those who already have and love Battlecrest.
Check out Game of the Week here: https://www.pnparcade.com/collections/game-of-the-week

Coming Soon:
Coming to Kickstarter in September is the newest PNP Arcade Publishing Roll and Write Game. Following our releases of Dungeon Pages, and Battle Pages comes Coin Pusher: Galactic Surge!
https://www.kickstarter.com/projects/jasongreeno/coin-pusher